

Thrusting One-Handed Swords require dexterity, and provide +x% to Global Critical Strike Multiplier as an implicit modifier. One-Handed Swords and Two-Handed Swords require strength and dexterity to equip, and provide increased x% increased Accuracy Rating or +X to Accuracy Rating as an implicit modifier. Swords are a type of melee weapon that comes in three item classes: One-Handed Swords, Thrusting One-Handed Swords, and Two-Handed Swords. Relevant discussion may be found on the talk page. Please update this article to reflect newly available information. Items that previously belonged to that item class are now displayed as One Hand Swords. This article needs to be updated for the following reason: The Thrusting One Hand Swords item class no longer exists in version 3.15.0 (which reinstated in version 3.15.0d).
